fluttercommunity / flutter_launcher_icons

Flutter Launcher Icons - A package which simplifies the task of updating your Flutter app's launcher icon. Fully flexible, allowing you to choose what platform you wish to update the launcher icon for and if you want, the option to keep your old launcher icon in case you want to revert back sometime in the future. Maintainer: @MarkOSullivan94

Home Page:https://pub.dev/packages/flutter_launcher_icons

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[BUG] ReadMe Needs to be updated

abdullahridwan opened this issue · comments

ℹ️ Info

Version: e.g. v0.7.5

💬 Description

Enter a description of your problem here
The Readme says it should be flutter_launcher_icons but it should be flutter_icons when in the pubspec.yaml

📜 Pubspec.yaml

We ask that you include your pubspec.yaml file as a common problem we have seen has been the pubspec.yaml file being incorrect

name: promptdiary
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: '>=2.18.6 <3.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  hive: ^2.2.3
  hive_flutter: ^1.1.0
  intl: ^0.18.1
  flutter_markdown: ^0.6.15
  flutter_quill: ^0.0.1
  lottie: ^2.3.2
  flutter_launcher_icons: ^0.12.0

dev_dependencies:
  flutter_test:
    sdk: flutter
  hive_generator: ^1.1.3
  build_runner: ^2.1.11


flutter_icons:
  android: "launcher_icon"
  ios: true
  image_path: "assets/prompt journal.png"
  min_sdk_android: 21 # android min sdk min:16, default 21
  web:
    generate: true
    image_path: "assets/prompt journal.png"
    background_color: "#hexcode"
    theme_color: "#hexcode"
  windows:
    generate: true
    image_path: "assets/prompt journal.png"
    icon_size: 48 # min:48, max:256, default: 48
  macos:
    generate: true
    image_path: "assets/prompt journal.png"

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  # flutter_lints: ^2.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
     - assets/
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

I made the change and would like to submit a PR!

Hi @abdullahridwan, we've updated the package so you can now use flutter_launcher_icons in the pubspec.yaml.

It was an overdue change but I believe it should still work if you use flutter_icons for now but it has been deprecated and eventually this will be removed to encourage everyone to use flutter_launcher_icons instead.

You can view the PR for this change here: #478