PoseViewer: Move 2D plane in 3D instead of whole widget
florianblume opened this issue · comments
Currently, the PoseViewer contains a Qt3DWidget which can be moved around by mouse. This causes flickering in the galleries when moving the widget into the area of the galleries. It also requires multiple buffers to be re-initialized when changing the size of the widget which happens when the user zooms in or out. A different solution would be to set the widget's size to the actual visible size it occupies and have a 2D texture that the whole scene is rendered into which changes its size and its position.