Health bar readability
dorkster opened this issue · comments
Justin Jacobs commented
I agree with this comment about it being visually unclear when the player is at low health. I think there are two reasons for this:
- (as mentioned in the original comment) Poor contrast between dark red vs dark grey
- The shape of the health bar's border. It's tapered at either side, so not many pixels are filled when the bar is very low.
Possible solutions:
- Use a lighter color on the left side. Maybe a pink-to-red gradient for the whole bar? Was never a fan of the green in the HP bar, since that usually means "poisoned" in other games.
- Don't taper the border on the left side. Would look weird for the enemy HP bar, though...