flanggut / smvs

Shading-aware Multi-view Stereo

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Is there a way to make it more right height like dmrecon?

s-wtnb opened this issue · comments

hi.
I make 3D data with openMVG + (SMVS or dmrecon) + PoissonRecon.
Using SMVS, I'm satisfied with finishing the looks beautifully. On the other hand, the actual position is expressed smoothly.

Please see the figure below.
This is a sectional view of 3D cut vertically.
ws000120

The actual value black acquired by laser, red is dmrecon, blue is SMVS.
SMVS is a smooth line.
Is there a way to get closer to reality by changing settings and code?

If you want the highest possible detail you should use the -o1 option to optimize on the finest scale. If that is not enough you can change the stopping criteria for the optimization by setting the value here to something smaller like 0.05 - I should actually make this parameter adaptive depending on the scale.

thx!
I will try it.