weihua.cui's repositories
AssetBundlePatch
Unity AssetBundle差异合并工具
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
AssetBundleSample
Unity5 AssetBundle sample project
AssetGraph
Visual Tool for creating AssetBundles in Unity
testlanguage
test varient language
behaviac
The behaviac is a behavior tree solution, with a GUI designer and a runtime part. The designer is used to design and debug the behavior trees, and the runtime is linked in the final executable to execute the generated behavior trees.
box2d-lite
A small 2D physics engine
CrossFadingLod
Cross-fading LOD shader example for Unity 5
dynamic-load-apk
DL : dynamic load framework in android
fbx-conv
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
fuzzywuzzy
Fuzzy String Matching in Python
KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
learnopencv
Learn OpenCV : C++ and Python Examples
LearnOpenGL
Code repository of all tutorials found at http://learnopengl.com
libgdx
Desktop/Android/HTML5/iOS Java game development framework
lua
lua source code test
LuaFramework_UGUI
基于uGUI+tolua的简单游戏框架 http://ulua.org/
NavMeshComponents
High Level API Components for Runtime NavMesh Building
opencv_contrib
Repository for OpenCV's extra modules
ShaderProfilingAndOptimization
Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.
Simd
C++ image processing library with using of SIMD: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2, VMX(Altivec) and VSX(Power7), NEON for ARM.
UnityCsReference
Unity C# reference source code