Implement boss bomb throwing
odecay opened this issue · comments
Boss bomb attack.
Attack should throw projectile bombs in an arc which land on the ground some distance away, after a short delay or upon collision they should explode causing AOE damage and Knockback state to players in radius.
- Find bomb spritesheet from Jumpy
- Implement state for bosses bomb throw attack
- Add attack to boss YAML
Check bottle throw for projectile reference.
Find bomb spritesheet from Jumpy
See the kick_bomb.png
and explosion.png
in this folder:
https://github.com/fishfolks/jumpy/tree/main/assets/map/elements/item/kick_bomb
I'll claim this one
Oh, FYI there are a couple more explosions here, too:
https://github.com/fishfolk/jumpy/tree/main/old_assets/textures/explosions
Just in case you need a different size.