fishfolk / punchy

A 2.5D side-scroller beatemup, made in Bevy

Home Page:https://fishfolk.github.io/punchy/player/latest

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Game Modes

erlend-sh opened this issue · comments

Description

Little Fighters 2 distinguishes between 5 different ‘game modes’:

  1. VS Mode allows human and computer players to fight each other in a setting of the player's choice.
  2. Stage Mode, like in many classic beat-'em-up action games, this allows the players fight their way through five stages, with bosses here and there. You can choose your stage and difficulty at startup.
  3. Championship Mode sets up a tournament bracket to determine a winner. You can choose to fight individually, or with a human or computer partner.
  4. Battle Mode is a team-based mode involving two sides commanding mass customizable armies of computer players.
  5. Demo Mode creates random teams of computer-controlled players, creating a zero-player game.

It seems to me like some concepts are being mixed here. For example, I’d consider tournaments more like a sub-mode available for any multiplayer mode.

We are starting with a narrow focus on the equivalent of Stage Mode, at least until we’ve finished the complete MVP stage.

That said, Demo Mode can be very useful for testing, and probably quite fun to leave running sometimes.

Once we’re ready to add additional modes, I’d like to begin exploring a combination of (1) VS and (4) Battle Mode:

Alternatives & Prior Art

https://www.lf2.net/