Fabian Hachenberg's repositories

BlenderSims

Blender plugin to view assets from The Sims™

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CD-Theory_Text_Representation

Converting Conceptual Dependency graph to a text representation of a story.

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cfg2rdf

export control-flow graph from gcc via gcc-python-plugin as rdf turtle file

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CrowdMaster

Crowd Simulation for the Masses

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fortran-format

Reformats Fortran code, just like AStyle for C++ or elm-format

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FreeSO

Re-implementation of The Sims Online.

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gcc-python-plugin

GCC plugin that embeds CPython inside the compiler

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gfortran2xml

Fork of gfortran2xml

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go-gpt4all-j.cpp

golang binding for gpt4all-j

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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jena-clj

An idiomatic clojure wrapper to the Jena API

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lambda_queries

Einfache Beispielimplementierung von Queries auf einer GUID-Datenbank mithilfe von Lambda-Ausdrücken in C++ 11

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LocalAI

:robot: Self-hosted, community-driven simple local OpenAI-compatible API written in go. Can be used as a drop-in replacement for OpenAI, running on CPU with consumer-grade hardware. API for ggml compatible models, for instance: llama.cpp, alpaca.cpp, gpt4all.cpp, vicuna, koala, gpt4all-j, cerebras

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mt940

A library to parse MT940 files and returns smart Python collections for statistics and manipulation.

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opticspy

python optics module

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PkgDev.jl

Julia Package Development Kit

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pycapnp

Cap'n Proto serialization/RPC system - Python bindings

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pycharm-blender

This is an updated version of Campbell Barton and Witold Jaworski's pypredef_gen.py script that generates stubs of blender's python API

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pyinterval

a very simple event/interval logger

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PySims

A Python library to read in data files from The Sims™

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python-modaldiff

Modal Diff is a tool to compare text files in a modal way. What this means is that you use some pseudo-xml-Markup in your text files to choose - for specific parts of the file - specific ways to compare 2 or more versions.

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QuickCheck.jl

QuickCheck specification-based testing for Julia

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RayTraceEllipsoid.jl

Ray trace ellipsoid-shaped domes. Find intersection points and refract/reflect according to the refractive indices.

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Rita.jl

Raytracing in Julia

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rmcpp

rust codegen to bind to cpp abis using pygccxml

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rs-tiled

Reads files from the Tiled editor into Rust

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rust_wrapsemantic

Implementation of a (SWIG-like) wrap semantic in Rust

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stk-code

The code base of supertuxkart

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superferriskart

a reimplementation of supertuxkart in the Rust programming language

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Terrain3D

An interactive 3D terrain simulation written in C++14 using OpenGL 4 and Qt 5.

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