Furkan Emre YILMAZ's repositories
DesignPatternsCSharp
Design Pattern Implementations Using C#
BRIEF-Descriptor-and-Matching-Implementations
Implementations of BRIEF Descriptor and Matching
Harris-Corner-Detection-Implementation
Harris Corner Detection Implementation for Keypoint Detection
Image-Filtering-Implementations
Includes implementations of Box Filter, Gaussian Filter, and Image Derivatives
Linux-Mint-Nvidia-Driver-Cuda
Set of instructions to successful installation of NVIDIA official driver and CUDA Toolkit
merge-game-demo-1
Simple merge game core mechanic implementations.
RANSAC-Implementation-for-Homograhy-Calculation
Implementation of RANSAC for Homography Calculation
Simple-Maze-Solver-AI
Implementations of Value Iteration, Policy Iteration and Q-learning Algorithms for Mazes
blast-game-demo-1
Simple blast game core mechanic implementation.
BlockBreakerGame
Block Breaker Game with Unity (Tutorial)
Simple-Chess-AI-with-Minimax
Implementations of minimax and alpha_beta_minimax algorithm for Chess
slot-game-demo
Basic Slot Game Core Mechanic
DesignPatternsC-
Design Pattern Implementations Using C++
GlitchGarden
Glitch Garden Game with Unity (Tutorial)
Hello-React
Looking the basic concepts of the react library
LaserDefender
Laser Defender Game with Unity (Tutorial)
SoftwareEngineeringNotes
Includes collection of notes which I thought worth remembering
TheCompleteReactNativeHooksCourse
The Complete React Native + Hooks Course Playground
unity-game-template
Basic unity game project template to kick-start projects.
Virtualenv-Virtualenvwrapper-Usage
Inludes Description of How to Use Virtualenv and Virtualenvwrapper with Python
vite-react-template-project
Simple vite react template project to kick-start react projects.