fedrov / BiplanarMapping

Biplanar mapping shader for Unity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

BiplanarMapping

screenshot screenshot

This repository contains a Unity Shader Graph implementation of biplanar mapping that is originally developed by Inigo Quilez.

System Requirements

  • Unity 2019.4
  • HDRP or URP

Although the sample project in this repository uses HDRP, the biplanar shader supports both HDRP and URP.

How To Install

This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).

To the scopedRegistries section:

{
  "name": "Keijiro",
  "url": "https://registry.npmjs.com",
  "scopes": [ "jp.keijiro" ]
}

To the dependencies section:

"jp.keijiro.biplanar-shader": "1.0.0"

After changes, the manifest file should look like below:

{
  "scopedRegistries": [
    {
      "name": "Keijiro",
      "url": "https://registry.npmjs.com",
      "scopes": [ "jp.keijiro" ]
    }
  ],
  "dependencies": {
    "jp.keijiro.biplanar-shader": "1.0.0",
    ...

About

Biplanar mapping shader for Unity


Languages

Language:HLSL 100.0%