fdivitto / FabGL

ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal

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[Question/Information] using FabGL with ESP32-Core v3.0.0?

guidol70 opened this issue · comments

Dear Fabrizio,
I know it isnt your fault, but I cant compile the RunCPM-v6.3-VGA32-FabGL (FabGl v1.0.9 Release or also the 05.11.2023-snapshot) port with the new ESP32-Core v3.0.0 (we had such a problem also with FabGl when switching from ESP32-Core v1.x.x to v2.x.x as I do remember correctly?)

Last year I used v2.0.14 of the ESP32-Core for RunCPM-VGA32.
I did try v3.0.0 for a new realease and got some error while compiling in the Arduino-IDE, but they did appear when compiling the FabGL-Library with up to ESP32-Core v2.0.17 (last version before v3.0.0)

Maybe you can take a quick expert-look, if you got an idea about this?

I will attach a compile-log from the v3.0.0 and the errors show up starting from line 459

Many Thanks in advance
Guido

esp_v3_0_0_error_FabGL_1_09.txt