WDT timeout whne I use Canvas scroll()
ziv2013 opened this issue · comments
I have written a simple test program:
1.Draw a Rectangle
2.Move it with scroll()
But the program would crash with below error
"E (27762) task_wdt: Task watchdog got triggered. The following tasks did not reset the watchdog in time:
E (27762) task_wdt: - IDLE (CPU 0)
E (27762) task_wdt: Tasks currently running:
E (27762) task_wdt: CPU 0:
E (27762) task_wdt: CPU 1: IDLE
E (27762) task_wdt: Aborting.
abort() was called at PC 0x400df1f5 on core 0
Backtrace: 0x40085595:0x3ffbef4c |<-CORRUPTED
ELF file SHA256: 4f932d1d8a7fc922
Rebooting..."
`#include "fabgl.h"
const int WIDTH = 640;
const int HEIGHT = 400;
// VGA 显示
fabgl::VGA16Controller DisplayController;
Canvas cv(&DisplayController);
void setup() {
Serial.begin(115200);
DisplayController.begin();
// 设定分辨率
DisplayController.setResolution(VGA_640x400_60Hz);
//cv.setScrollingRegion(0, 0, WIDTH - 1, HEIGHT - 1);
cv.drawRectangle(10,100,90,200);
}
int value = 0;
boolean LeftToRight = true;
void loop() {
if (value == WIDTH - 100) {
LeftToRight = 1;
}
if (value == 0) {
LeftToRight = 0;
}
if (LeftToRight == 0) {
cv.scroll(1, 0);
value++;
}
else {
cv.scroll(-1, 0);
value--;
}
}`
And if I add delay(10) in the end of loop(), this issue would now occur. Is there any suggestion?