fdivitto / FabGL

ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal

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Support 640x360 DoubleScan resolution (1280x720p)

avalonbits opened this issue · comments

Adding a 640x360 doublescan resolution would allow users to have a 720p display with 2x integer scalling while keeping a 1/4 framebuffer.

I have added this on my fork, with the following modeline:

#define VGA_640x360_60Hz ""640x360@60Hz" 37.38 640 734 802 832 360 360 362 373 +HSync +VSync DoubleScan"

And I have tested it on the AgonLight, ensuring it works as expected.