fastjengine / FastJ

An open-source, Java-based 2D game engine.

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[Source Code]: LogicManager implementations never destroy their Drawable instances

lucasstarsz opened this issue · comments

What's Up?

Both the Scene and SimpleManager classes should be destroying Drawables in order to release any resources and actions they may have had in order to remove possible holds on the JVM.

These are the tasks to complete:

  • Add calls to destroy all Drawables in Scene and SimpleManager

Code of Conduct

  • I agree to follow FastJ's Code of Conduct