facebookresearch / pifuhd

High-Resolution 3D Human Digitization from A Single Image.

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can't work with WSL 2.0 Nvidia 3060

cliff2018 opened this issue · comments

caoql1@Wanted111:/pifuhd$ sh ./scripts/demo.sh
Resuming from ./checkpoints/pifuhd.pt
Warning: opt is overwritten.
test data size: 1
initialize network with normal
initialize network with normal
generate mesh (test) ...
0%| | 0/1 [00:00<?, ?it/s]./results/pifuhd_final/recon/result_test_512.obj
Killed
[]
Segmentation fault
caoql1@Wanted111:
/pifuhd$

I don't know why, it seems it is running, but killed.

caoql1@Wanted111:~/pifuhd$ glxinfo -B
name of display: 172.30.160.1:0
display: 172.30.160.1:0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Microsoft Corporation (0xffffffff)
Device: D3D12 (NVIDIA GeForce RTX 3060) (0xffffffff)
Version: 22.2.5
Accelerated: yes
Video memory: 20192MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.2
Max compat profile version: 4.2
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL vendor string: Microsoft Corporation
OpenGL renderer string: D3D12 (NVIDIA GeForce RTX 3060)
OpenGL core profile version string: 4.2 (Core Profile) Mesa 22.2.5
OpenGL core profile shading language version string: 4.20
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.2 (Compatibility Profile) Mesa 22.2.5
OpenGL shading language version string: 4.20
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 22.2.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10

Segmentation fault
caoql1@Wanted111:~/pifuhd$

me too bro