facebookincubator / FBX2glTF

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

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Converted mixamo fbx model is incredibly small when loaded in three js

zaino opened this issue · comments

commented

Hi!
This is a great project, and I hope it keeps being developed!

I took an fbx from Mixamo (HipHop_male.fbx), converted it to GLB with your exporter, but when I load it in my three js viewer (which is build on top of the gltf loader example), the object is so small that I had to zoom for seconds to get it visible.

I don't see any option in the command line about units or scale, and I suspect the fbx is maybe in meters and the gltf in cm.

Is there a way to make sure the converter preserves the units?

Thanks!

It seems to be 1/100 the size for my FBX (non mixamo) in three.js as well. Scaling it x100 seems to restore it to original size

Encountered the same issue.