nvmath在linux下的编译有问题
f1shel opened this issue · comments
typedef struct {
mat4 ext{0.0};
mat4 envTransform{nvmath::mat4f_id};
State state;
} CameraShot;
to
typedef struct {
mat4 ext{0};
mat4 envTransform{nvmath::mat4f_id};
State state;
} CameraShot;
protected:
CameraType m_type{CameraTypeUndefined};
mat4 m_view{0.0f}; // world to camera space transformation
VkExtent2D m_size{0, 0};
mat4 m_envTransform{nvmath::mat4f_id};
to
protected:
CameraType m_type{CameraTypeUndefined};
mat4 m_view{0}; // world to camera space transformation
VkExtent2D m_size{0, 0};
mat4 m_envTransform{nvmath::mat4f_id};