expressobits / inventory-system

Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.

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Example of unconventional inventory

scriptsengineer opened this issue · comments

Do not use UI to represent inventory, such as a shelf where items are dragged onto it.

Possible problems:

  • Amount of items in the slots

Stock visual: Eco Game Example
image
https://store.steampowered.com/app/382310/Eco/

Drag items to inventory: The long dark example
image
https://store.steampowered.com/agecheck/app/305620/

To create this, this feature of dragging items must be created #36