Network requests polling
GQuantrill opened this issue · comments
GQ commented
There appears to be a bug with 2 specific network requests. UpdateUserData and updateData seem to endlessly poll.
This would be fine if they were small API requests but in my case, UpdateData is 2Mb a pop and it happens frequently for zero reasion.
If it needs to poll this often, why aren't websockets used or data structure/API's refactored to cater for this.
This is a screenshot of less than 5 minutes connected, character has not changed system nor any user input. 93 requests and 60Mb transfer