Erin Loy's repositories
BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
Canvas
HTML5 Canvas API implementation for Microsoft Blazor
ecsrx.roguelike2d
An example of the Roguelike 2d game using EcsRx
ecsrx.unity
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Stl.Fusion
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
force-directed
Efficient 3D force-directed graph demonstration.
GraphEngine
Microsoft Graph Engine
PersistentDictionary
Easy utility to create persistent dictionary over FASTER
persistity
A persistence framework for game developers
ReactiveForms5
Reproduces https://github.com/dotnet/reactive/issues/1436
textc-csharp
Textc is a natural language processing library that allows developers build text command based applications with extensible text parsing capabilities.