ericsueckert / HololensCaptioning

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Hololens Captioning

@Author Eric Eckert

Augmented Reality DRG under Leah Findlater

About

Accessibility Directed Research Group in the Human Centered Design and Engineering department of the University of Washington for Spring Quarter 2018.

Directions

For Modifying

Hololens development only works on Windows machines. Windows 10 is preferred. Follow the following steps in order to run the prototype:

  1. Download and install Unity 5 as well as Visual Studio (2015 or later) see the following link for help: https://docs.microsoft.com/en-us/windows/mixed-reality/install-the-tools
  2. Download this project
  3. Open up this project by opening up one of the scenes or importing it
  4. Download the packages HoloToolkit-Unity-2017.2.1.4 and HoloToolkit-Unity-Examples-2017.2.1.4 found here: https://github.com/Microsoft/MixedRealityToolkit-Unity/tree/master/External/Unitypackages
  5. Import these packages as assets
  6. The project should now be editable

To Test

Detailed instructions on how to do this can be found in the Hololens Mixed Reality Tutorials here: https://docs.microsoft.com/en-us/windows/mixed-reality/holograms-100

  1. Connect Unity to device
  2. Press play

To Deploy

Detailed instructions on how to do this can be found in the Hololens Mixed Reality Tutorials here: https://docs.microsoft.com/en-us/windows/mixed-reality/holograms-100

  1. Build the project in Unity
  2. Open Visual Studio Solutions file
  3. Deploy App to device

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