ericlogic / TrinityCore-3.3.5-playability

TrinityCore 3.3.5 + NPCBots + Playability

Home Page:https://github.com/trickerer/Trinity-Bots

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logo TrinityCore (3.3.5)


Build Status

Fetch status

3.3.5
GCC
Build status

Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

NPCBots is TrinityCore mod.

It is completely open source; community involvement is highly encouraged.

Requirements

Software requirements are available in the wiki for Windows, Linux and macOS.

Install

Detailed TrinityCore installation guides are available in the wiki for Windows, Linux and macOS. NPCBots installation guide is available in the NPCBots Readme.

Reporting issues

NPCBots issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

Submitting fixes

C++ fixes are submitted as pull requests.

Copyright

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file AUTHORS.

Links

About

TrinityCore 3.3.5 + NPCBots + Playability

https://github.com/trickerer/Trinity-Bots

License:GNU General Public License v2.0


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