erickingxu / MetalImage

MetalImage is more faster and powerful than opengles for iOS. It is very similar to GPUImage framework, but perform a better 3D rendering and multithreads computing abilities.

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Some compile issues (files not found)

SureD opened this issue · comments

Hi, There are some compile issuses like not found 'MetalImageSegNet.m' from the last update, all of the missed files in the AI folder, I think perhaps you forgot to commit thems, however, delete them from the projects works for me, :)

Also in Xcode9+iOS 11 will crash for
failed assertion `Texture at depthAttachment has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)'

Solution:
disable metal validation in scheme

hate iOS 11!