erayzesen's repositories

QuarkPhysics

A 2D Soft Body and Rigid Body Physics Engine.

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Turquoise2D

A 2d game development tool for game frameworks. Now the project supports cocos2d-x. Writed with C++ and used QT.

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BoundingVolumeHierarchy

This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.

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Clipper

Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.

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Domino2D

A Tiny C++ 2D Game Engine Project

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gitignore

A collection of useful .gitignore templates

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i3wm_snapshots

This tool creates a snapshot for i3,polybar,rofi, nvim...etc and you can apply snapshots.

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QMeshEditor

QMeshEditor is a software to edit/create/manage qmesh files for QuarkPhysics Engine.

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Quark-Physics-Godot-Module

A Godot game engine module for Quark Physics engine.

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readable-licenses

Make your open source license text more pleasant to read.

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Template_Domino2D_Project

A Template Domino2D Project

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zalo.github.io

A home for knowledge that is hard to find elsewhere

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