erayzesen's repositories
QuarkPhysics
A 2D Soft Body and Rigid Body Physics Engine.
Turquoise2D
A 2d game development tool for game frameworks. Now the project supports cocos2d-x. Writed with C++ and used QT.
BoundingVolumeHierarchy
This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.
Clipper
Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.
gitignore
A collection of useful .gitignore templates
i3wm_snapshots
This tool creates a snapshot for i3,polybar,rofi, nvim...etc and you can apply snapshots.
QMeshEditor
QMeshEditor is a software to edit/create/manage qmesh files for QuarkPhysics Engine.
Quark-Physics-Godot-Module
A Godot game engine module for Quark Physics engine.
readable-licenses
Make your open source license text more pleasant to read.
Template_Domino2D_Project
A Template Domino2D Project
zalo.github.io
A home for knowledge that is hard to find elsewhere