enziop / mixamo_converter

Blender addon for converting mixamo animations to Unreal 4 rootmotion

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Crash when converting an Anim in 2.8

Rob-bb opened this issue · comments

commented

Idle.zip

When importing a anim (attached) I get this error in he 2.8 branch

Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\mixamo_converter\__init__.py", line 366, in execute
    quaternion_clean_post=mixamo.quaternion_clean_post)
  File "C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\mixamo_converter\mixamoconv.py", line 496, in batch_hip_to_root
    bonenames=bpy.context.scene.mixamo.knee_bones.decode('utf-8').split(','))
  File "C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\mixamo_converter\mixamoconv.py", line 166, in apply_kneefix
    armature.data.edit_bones[name].select_tail = True
KeyError: 'bpy_prop_collection[key]: key "calf_r" not found'

location: <unknown location>:-1

commented

I think this was something I did wrong, and not a bug, but maybe it could have some error trapping added. Please close this if you think it is not relevant.