Stephen Hopper's starred repositories
LightTable
The Light Table IDE ⛺
core.async
Facilities for async programming and communication in Clojure
ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
securesocial
A module that provides OAuth, OAuth2 and OpenID authentication for Play Framework applications
scalameter
Microbenchmarking and performance regression testing framework for the JVM platform.
scala-blitz
Scala framework for efficient sequential and data-parallel collections -
socksify-ruby
Redirect any TCP connection initiated by a Ruby script through a SOCKS5 proxy
clojure-term-colors
clojure ASCII color formatting for terminal output