Chad Engler (englercj)

englercj

Geek Repo

Company:Moonshot Games

Location:Long Beach, CA, USA

Home Page:https://englercj.github.io/

Twitter:@Rolnaaba

Github PK Tool:Github PK Tool


Organizations
grapefruitjs
legitco
pixijs
voxel

Chad Engler's repositories

resource-loader

A middleware-style generic resource loader built with web games in mind.

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tsd-jsdoc

Compiles JSDoc annotated JavaScript into a Typescript Definition file (.d.ts)

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phaser-tiled

A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor.

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node-esl

FreeSWITCH ESL implementation for Node.js; implements the full Event Socket Library specified in: http://wiki.freeswitch.org/wiki/Esl

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lttp

An incomplete remake of The Legend of Zelda - A Link to the Past using WebGL and the browser.

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jquery-ajax-progress

Simple patch that adds a 'progress' callback to jquery Ajax calls

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gl-tiled

A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/

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playground

A fun and simple way to create and share PixiJS demos.

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psm

Panther Server Manager, manages PantherGames game servers

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type-signals

Small and fast Signal library for Typescript.

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image2tmx

A node.js module that will convert an image to a Tiled Editor .tmx map

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gulp-jsonmin

Minifies json files my parsing and re-stringifying it.

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phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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capnproto

Cap'n Proto serialization/RPC system - core tools and C++ library

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DiligentCore

Core functionality of Diligent Engine

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dotfiles

My common dotfiles

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electron-rebuild

Package to rebuild native Node.js modules against the currently installed Electron version

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emscripten

Emscripten: An LLVM-to-Web Compiler

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englercj.github.io

Personal blog and website

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fastify-sensible

Defaults for Fastify that everyone can agree on

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flatbuffers

FlatBuffers: Memory Efficient Serialization Library

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g3log

G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

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Hazel

Hazel Engine

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IconFontCppHeaders

C, C++ and None headers for icon fonts Font Awesome, Material Design and Kenney game icons

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mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

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mkdocs-jekyll

The Material theme from MkDocs provided as a Jekyll template, optimized for GitHub Pages

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node-lmdb

Node.js binding for lmdb

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redux-zero

A lightweight state container based on Redux

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slang

Making it easier to work with shaders

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