enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows

Home Page:http://www.limonengine.com

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Alpha only texture handling should be improved

enginmanap opened this issue · comments

Currently Texture asset class uploads Single channel textures to GPU by converting them to RGBA, this should not be necessary.