enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows

Home Page:http://www.limonengine.com

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AI Walk Grid de/serialize doesn't generate source grid exactly

enginmanap opened this issue · comments

When walk grid de/serialized, all nodes are put to doneNodes array, instead of partial nodes in visited array. That is because walk grid is assumed to be done fully. This assumption is correct at the moment.

I am not planing to change the behaviour at the moment, but opening the issue as reminder since it is out of ordinary.