enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows

Home Page:http://www.limonengine.com

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Graphics pipeline builder requires texture Attachment points

enginmanap opened this issue · comments

Current iteration of the graphics pipeline builder asks for where(ID) to attach input texture. This should not be set by user, but by engine, and it should select the most optimal way to do this so stage changes will be minimal.