Network
C# network library based on Quake 3 networking.
Notes:
com_speeds - must be skipped. Used for code profiling purposes.
TODO:
Common:
- Helpers.NetworkAddressHelpers
Client:
- ClientChannelService
- ClientDependencyService
- ClientSocketService
Server:
- ServerChannelService
- ClientService
- SnapshotService
- SnaphostService.WriteDownloadToClient
- ServerSocketService
- MessageExtensions.WriteDeltaPlayerState