electronicarts / MELE_ModdingSupport

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Missing data in ME1 data format

KarlitosVII opened this issue · comments

Hello,
First of all, as developer of Trilogy Save Editor I want to thank you very much for this repo. It will help me a lot in the future.
However, while digging in the code I noticed that there is a big chunk of data missing in ME1_Savegame.h.
I added some of the missing data in the following commit based on my research of the last few weeks but there is still a lot of data that I don't know about.

KarlitosVII@7d92b8b

It would be nice if you could fix it. :)
Thank you.

That is very possible! Thank you for the commit, I'll review it when I get a bit of time! 😀

I've updated the descriptor and filled in a few of the blanks - thank you for pointing it out! If we're still missing anything, please feel free to send another issue our way and we'll fix it up! 😀