egametang / ET

Unity3D Client And C# Server Framework

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Frame sync.

juliolitwin opened this issue · comments

It was recently announced about framesync on ET, so as most of the information (forum and group) is all Chinese, it's hard to keep up. Could you provide more information?

How will the frame sync course work? Will it be paid or free? In the video you use a running example, will this example be public in git?

Cheers.

egametang said it will be public in git, but you may have to wait a few months。

Now it's published hahah