Edward Jenkins's starred repositories
FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
godot-csharp-visualstudio
Godot C# extension for Visual Studio
GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
ActionRPG-Tutorial-By-Heartbeast
C# implementation of the Godot ActionRPG tutorial by Heartbeast
Turn-Based-RPG
A Turn-Based RPG created with the Godot Engine using C#
LogicBlocks
Human-friendly, hierarchical state machines for games and apps in C#.
XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
static-php-cli
Build standalone PHP binary on Linux, macOS, FreeBSD, Windows, with PHP project together, with popular extensions included.
godot-3-demos
Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-gameplay-systems
⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
godot-tutorials
A curation of Godot tutorial source code created by bitbrain.
OpenBBTerminal
Investment Research for Everyone, Everywhere.
million-react
⚛️ Vite starter for Million.js
Infinity-Animations
This mod patches Baldur's Gate II: Throne of Bhaal to support additional creature and character animations (referred to as 'animation slots'). It also offers a dynamic automated process for claiming new animation slots. Thus, it acts as a central hub, usable by anyone who would like to add animation entries to the game without being bogged down by issues of mod conflicts and incompatibilities.
devilution
Keyboard and Controller support for Diablo 1.
shotcaller-godot
2D top-down 1v1 MOBA with autonomous units. Design doc below 👇