Edward Jenkins (edwardr)

edwardr

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Location:Los Angeles, CA

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Edward Jenkins's starred repositories

stride

Stride Game Engine (formerly Xenko)

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FlatRedBall

Cross-platform 2D game engine focused on ultimate productivity built in .NET

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godot-csharp-visualstudio

Godot C# extension for Visual Studio

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GodotOnReady

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.

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SatiRogue

A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs

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Corange

Pure C Game Engine

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SDL2-CS

SDL2# - C# Wrapper for SDL2

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ActionRPG-Tutorial-By-Heartbeast

C# implementation of the Godot ActionRPG tutorial by Heartbeast

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Turn-Based-RPG

A Turn-Based RPG created with the Godot Engine using C#

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LogicBlocks

Human-friendly, hierarchical state machines for games and apps in C#.

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Modot

A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.

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allegro5

The official Allegro 5 git repository. Pull requests welcome!

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XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

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Spriggit

A tool to facilitate converting Bethesda plugin files to a text based format that can be stored in Git

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static-php-cli

Build standalone PHP binary on Linux, macOS, FreeBSD, Windows, with PHP project together, with popular extensions included.

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mysql

MySQL connector to Godot Engine.

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godot-3-demos

Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+

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godot-gameplay-systems

⚔️ A plugin for Godot to create your gameplay systems in a Godot way.

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godot-tutorials

A curation of Godot tutorial source code created by bitbrain.

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OpenBBTerminal

Investment Research for Everyone, Everywhere.

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atom

:atom: Community build of the hackable text editor

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bevy

A refreshingly simple data-driven game engine built in Rust

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million-react

⚛️ Vite starter for Million.js

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Infinity-Animations

This mod patches Baldur's Gate II: Throne of Bhaal to support additional creature and character animations (referred to as 'animation slots'). It also offers a dynamic automated process for claiming new animation slots. Thus, it acts as a central hub, usable by anyone who would like to add animation entries to the game without being bogged down by issues of mod conflicts and incompatibilities.

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ammo

A simple, flexible organisational library for use with the LÖVE game engine.

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Chariot

A cross-platform open-source reimplementation of the Age of Empires (1997) engine

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devilution

Keyboard and Controller support for Diablo 1.

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shotcaller-godot

2D top-down 1v1 MOBA with autonomous units. Design doc below 👇

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