Make engine use signals/slots for most everything
svenstaro opened this issue · comments
Sven-Hendrik Haase commented
If the engine uses signals/slots for everything, we can have very interesting mid-tick interaction like controllers instantly updating physics, nodes, and so forth.
Paul Bienkowski commented
We could actually replace our event listeners. Can the qt signal/slot system be somehow manage priorities?
Sven-Hendrik Haase commented
Yes, that is the plan. Qt supports this. Having basically 2 event loops when Qt does this better and quicker is pretty stupid.
Sven-Hendrik Haase commented
Finally done.