Data stream manager concept
dtmoodie opened this issue · comments
Generally each video stream will have a separate processing tree. Interaction could occur between trees for things like stereo vision.
The top level node in a processing tree should create a data stream manager. This stream manager will act like the system table in that it will have pointers to all the interfaces for this stream.
Some examples of these interfaces.
- User interface callbacks
- Coordinate system conversions.
-- Image space, world space, camera space, render space, etc. - Drawing to the render window
This would help segregate the events and signals of a specific stream. The old event / callback system should stay in place for global information. But all the data stream specific stuff should be routed through the data stream manager