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2. Java Application as a White Box: designing, coding, debugging and using. 51hrs.

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Java Application Development

2. Java Application as a White Box: designing, coding, debugging and using. 51hrs.

Attendee prerequisites

  • Training «1. Java Application Building» completion

Training Objectives

  • Hands-on skill of localizing and fixing deep build-time errors
  • Hands-on skill of run-time JVM parameterization
  • Understanding Java syntax deep details
  • Understanding system design principles and patterns
  • Hands-on skill of developing maintainable application
  • Hands-on skill of developing error-handling applications
  • Understanding Java parallelism and concurrency architecture
  • Hands-on skill of localizing and fixing concurrency issues
  • Understanding Java Collections API
  • Hands-on skill of developing memory-intensive applications
  • Understanding Java networking architecture
  • Hands-on skill of developing distributed applications
  • Understanding Java IO architecture
  • Hands-on skill of developing file-persistent applications
  • Hands-on skill of IDE productive using

Prerequisites

Hardware

  • RAM ≥ 8Гб
  • Wi-Fi with Internet access

Software

Network Access

  • github.org :443 :80
  • repo1.maven.org :443 :80
  • jcenter.bintray.com :443 :80

Agenda

Training introducing and focusing (1 hrs)

  • Schedule
  • Trainer
  • Training overview
  • Rules

Hands-on: teams and their demand

  • Pairs forming and introduction
  • Attendees prerequisites check
  • Topics focus demand from attendees
  • Additional topics demand form attendees

Sound-check (0.5)

Hands-on

  • Fork training repo and clone this fork
git clone --branch master --depth 1 https://github.com/ACCOUNT/java-application-development
  • Open project with IDEA
  • Project JDK set
  • Sourcepath and classpathes
  • Maven full build

Demo

  • Application requirements overview
  • Application architecture overview
  • DevOps pipeline overview

Java application documenting (1)

Java application structure recap

  • Methods: why?
  • Classes: why?
  • Packages: why?

Documenting

  • Single-line comments
  • Multi-line comments

JavaDoc comments demo

  • Syntax for documenting methods and classes
  • Documenting packages
  • Maven download dependencies sources and javadocs
  • Using javadocs with IDE

Maintainability with documentation

  • What entities we should comment?
  • What we should describe with comments?
  • Comments Quality Gate

Procedure style (2.5)

Key concepts

  • Package
  • "Class"
  • Class variables
  • Method
  • Method variables
  • Naming things with JCSC

Package

  • Package: why?
  • Package declaration
  • Import directive

Class

  • Class: why?
  • Class declaration
  • Class variables declaration
  • Static initialization section

Method declaration

  • Method: why?
  • Method declaration
  • Method body code block
  • Returning values

JVM memory structure

  • Methods call stack
  • Perm/Meta space

Calling methods

  • Dot notation
  • Static import directive

Parameters passing while calling methods

  • 3 passing styles
  • Formal and factual arguments

Demo

  • Debug session with primitive value passing and monitoring variables

Methods overloading

  • Overloading concept
  • Why?
  • Overloading operators and "+" operator

Hand-on Iteration 00: The rise of Transaction Logger

  • Read and analyse specification as tests for this iteration in src/test
  • Full Maven Build
  • Run tests from IDEA

DoD

  • All given specifications runs are green

Java syntax for procedure style: primitive types system (2.5)

Variable declaration

  • Variable declaration scopes
  • Declaration
  • Initialization
  • Literals
  • Default initialization values for class and method variables

Memory allocation size

  • JLS vs JVM implementation

Evens and literals

  • byte
  • int
  • short
  • long

Fractions and literals

  • float
  • double

Character and literals

  • char

Logical and literals

  • boolean

Wrappers

  • Wrapper types and main features: referenced, constants, string parsing
  • Why?
  • Autoboxing/unboxing and performance issue

Hand-on Iteration 01: Decorating Transaction Logger

  • Read and analyse specification as tests for this iteration in src/test
  • Uncomment specification cases
  • Implement features needed

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Java syntax for procedure style: operators for data processing (2.5)

Type operators

  • type casting
  • instanceof

Arithmetics

  • +, -, *, /, %
  • Typed operators: 1/3 vs 1/3.
  • Arithmetic types promotion
  • ArithmeticException
  • Types Overflow and solution with BigInteger
  • FP precision loss and solution with BigDecimal

Bitwise

  • &, |, ~, ^
  • <<, >>, >>>

Logical

  • Type-stricted
  • &, |, !
  • Lazy and eager form
  • ==, !=, <, <=, >, >=
  • Reference types issue: absence of === and .equals()
  • Ternary operator

Java syntax for procedure style: controlling execution flow (2.5)

Switching

  • if
  • switch and limitations

Demo

  • Does switch use == or .equals() for String type?

Looping

  • for
  • do
  • while
  • "foreach"

Breaking switches and loops

  • Nested switches and loops
  • break
  • continue
  • labels:

Design considerations

  • Procedure Metrics: CC
  • Readability and high CC: Extract Method refactoring

Hand-on Iteration 02: Stateful decorating Transaction Logger

  • Read and analyse specification as tests for this iteration in src/test
  • Uncomment specification cases
  • Implement features needed

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Java reference types (2.5)

References

  • Reference + referenced object
  • JVM memory structure revisited: Heap object space
  • Object structure and its defining class

Demo

  • Where reference can be placed?
  • What is memory consumption for reference?
  • What is default value for reference?
  • Double-referencing and == vs equals()
  • Dereferencing and GC

Reference argument passing

  • What passing style used?
  • Side effects concept and its scopes

Demo

  • Reference passing and memory side effect

Java Array reference type

  • Declaration
  • Initialization
  • API: addressing, length
  • Exceptions
  • "Immutability"
  • "foreach" cycle
  • Milti-dimentional arrays
  • Array literal

Demo

  • Milti-dimentional literal references array walking

Varargs

  • Why?
  • Declaration
  • Passing
  • Using
  • Limitations

Demo

  • Analyzing program arguments as main(string vararg)

Strings

  • Declaration
  • Initialization with literal and constructor
  • "Immutability" vs StringBuffer/StringBuilder
  • API
  • Strings equality: == and .equals()
  • Surprise: Strings interning and pool

Demo

  • Strings interning
  • Wrappers interning and limitations

Hand-on Iteration 03: Type-safe stateful decorating logger

  • Read and analyse specification as tests for this iteration in src/test
  • Uncomment specification cases
  • Implement features needed

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

OOAD style (1)

Demo

  • Procedure-oriented application design stub
  • Maintainability issues: SRP, OCP
  • Refactoring Extract Enum
  • Clear code and readability values
  • Refactoring Extract Method
  • Encapsulation concept and values
  • Refactoring Extract class / Move method
  • Polymorphism concept and values
  • Refactoring Extract Interface
  • Inheritance concept and values
  • Refactoring Extract Superclass

Dealing with state

  • Stateful vs Stateless components

Demo

  • Creational problem
  • Creator pattern
  • Factory Method pattern and cases
  • Abstract Factory pattern and cases
  • Registry pattern and cases
  • DI pattern and cases: field, constructor, setter, method injections
  • Final full UML picture

Enumerated types in Java (1)

Final keyword

  • 3 modifier semantics

Enums

  • Enumerated type concept: why?
  • API
  • Referencing and == vs equals()
  • Using with switch
  • Smart Enum anti/pattern

Demo

  • Implementing enum without built-in enum type
  • Check if static concept understood well
  • Implementing Singleton anti/pattern

Hand-on Iteration 04: Refactor towards OOAD through enums

  • Refactor to Enums: Dumb Commands

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Java syntax for OOAD: Encapsulation (2.5)

Data and Behavior encapsulation

  • Why?
  • Packages and classes as Encapsulation units
  • Access modifiers and their order
  • Encapsulating state: data hiding with accessors/mutators as OCP implementation for flexibility
  • Setters/getters is not encapsulation in general case

Object instatiation

  • Constructor сoncept
  • Differences with methods
  • Default constructor
  • Variable shading within constructor
  • Overloaded constructors and its reuse

Demo

  • Factory Method Pattern as constructor alternative: OCP implementation for flexibility
  • Builder Pattern as constructor alternative: OCP implementation for flexibility

Hand-on Iteration 05: Refactor towards OOAD through encapsulation

  • FR: presentation changes
  • Refactor to code reuse with Smart Commands
  • Refactor to code reuse with Factory Method pattern

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Java syntax for OOAD: Polymorphism (2.5)

Polymorphism concept

  • Type system with "IS-A" relationship: introducing abstract type
  • Polymorphic/dynamic/virtual method call:
AbstractType object = new ImplementationType();
  • Limitations of visible features
  • Static methods shading and its "polymorphic" call

Type-switching

  • Type casting operator
  • instanceof operator
  • Why is it anti-pattern?

Interfaces as a case of Abstract Type

  • Interface declaration
  • Default modifiers for methods and "variables"
  • Interface inheritance
  • Interface implementation
  • Multiple implementations
  • Defender methods: static and default, diamond problem

Demo

  • Polymorphic arrays
  • Polymorphic methods arguments
  • Strategy Design Pattern
  • State Design Pattern

Hand-on Iteration 06: Refactor towards OOAD through polymorphism

  • FR: presentation changes and sink changes
  • Refactor to Polymorphic Commands and Appenders

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Java syntax for OOAD: Inheritance (2.5)

Polymorphism with subclassing

  • Abstract modifier
  • Abstract class as a case of Abstract Type
  • Show-case for interface-like substituting

Code Reuse with subclassing

  • Extending abstract class with subclass
  • Limitation on parents count
  • Limitation on parents member visibility
  • Out-of-box reusing all inherited members
  • Overriding parents behavior
  • Reusing some behavior with super()
  • Overriding methods constraints and LSP

Constructors issue with subclassing

  • Constructor inheritance and why? (interfaces)
  • Ok google, so how I can call super constructor?
  • Constructors call wave for hierarchy: compiler's default super() call
  • super() vs this() and its position within constructor
  • Object Initialization section

Demo

  • Implementing Template Method Pattern with abstract superclass

Hand-on Iteration 07: Refactor towards OOAD through inheritance

  • FR: decoration changes
  • Refactor to code reuse with Template Method pattern

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

OOAD Principles and Patterns: Revisiting (2)

OOAD Principles: SOLID

  • SRP
  • OCP
  • LSP
  • ISP
  • DIP

Creation Patterns

  • Singleton
  • Creator
  • Factory Method
  • Builder
  • Abstract Factory
  • Registry
  • DI: field, constructor, setter, method

Structural Patterns

  • Adapter
  • Decorator
  • Facade
  • Proxy
  • Composite

Behavioral Patterns

  • State/Strategy
  • Command
  • Mediator (our Controller)
  • Observer/Listener
  • Visitor

Demo

  • Typical enterprise application architecture overview with patterns spotted
  • Visitor implementation for Expression Problem statement

Hand-on Iteration 08: Technical debt towards modern application design

  • Application architecture and design review
  • Technical debt fixed in backlog
  • Refactor to DI pattern

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Debrief

  • Cross-review of technical backlog

Error handling in Java (2.5)

Exception concept

  • Type information
  • Object data information
  • Methods call stack information

Trowing and handling exceptions

  • creating exception instance
  • throw operator
  • Methods call stack tracing
  • try section
  • catch section
  • Where in call stack we should handle for typical architecture?
  • How we should handle? Log/Retry/Rethow patterns.
  • finally section
  • Suppression bug

Syntax sugar

  • multi-catch
  • try-with-resources

Demo

  • Typical layered architecture
  • Rising exception in deep layer
  • Rethrow example
  • Exception from main() example
  • Suppression example

Exceptions type system

  • Built-in types
  • Errors vs Exceptions
  • Checked vs Runtime exceptions
  • Exceptions type system architecture styles: old-school and hipsta

Demo

  • Add custom business exception type
  • Add handling within application architecture

Hand-on Iteration 09: Make application great again fail-over and user-friendly in corner cases

  • Introduce business exception type system
  • Implement exception handling

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style

Unit testing overview (2)

Test scopes

  • Mapping test scopes to typical architecture
  • Testing pyramid with testability base

Test structure with JUnit

  • AAA & GWT
  • Fixtures
  • Assertions

Isolating tests with Mockito test doublers

  • State-based test scenario
  • Interaction-based test scenario

Coverage reporting

  • Running JaCoCo with Maven build
  • Analyzing reporting

Demo

  • What to cover?
  • Test case with test doublers and coverage analysis

Hand-on Iteration 10: Make developers sleep at nights

  • Decide what to cover and state your coverage decisions
  • Cover application with unit auto tests

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Java syntax for Generic Programming style (1)

Problem statement

  • Given type-generic algorithm/data structure: e.g. Optional
  • Choosing Object as data type
  • Issues with type checks and downcasting

Type safety with generic programming

  • Type parameters for methods
  • Type parameters for class
  • Instatiating type-parameterized class
  • Type erasure :(

Demo

  • Type parameters for interface
  • Issue with type parameter invariance and complex type parameter patterns
  • Patterns for implementing type-parameterized interface

Functional style (0.5)

Main features

  • Infinite data
  • Immutable data
  • Composing functions around data
  • Functions as arguments and return types
  • Computation lazyness

Demo for High-order function

  • Passing function as parameter as alternative for TM and ST
  • Passing Comparator to sort()

Java syntax for functional style (2.5)

Nested classes

  • Static nested classes
  • Inner (non-static nested) classes
  • Local inner classes
  • Anonymous inner classes

Local classes as closures

  • Auto passing by name / capturing outer variables
  • Captured variable limitations

Lambda syntax for anonymous inner classes

  • Declaring lambdas
  • Compiler types inference
  • Functional interface
  • Method reference

Demo for lambda use-cases

  • Alternative implementation for Template Method, Strategy/State, Listener
  • Optional API
  • Collection API: sorting with Comparator
  • Java8 Stream API
  • Runnable and Executors API
  • CompletableFuture API

Hand-on Iteration 11: Refactor to functional style

  • Refactor to ƛ-style: introduce HOFs for main responsibilities
  • Introduce data immutability
  • Introduce Optional type

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

System library core classes overview (2)

  • System
  • System properties acessing and setting
  • Runtime
  • Math: issue with FP types presicion loss
  • String: immutable and interned
  • StringBuffer & StringBuilder: mutable, thread safe/unsafe + String concat JVM optimization with SB
  • Wrapper classes for primitives: immutable and interned, autoboxed/unboxed
  • Objects: utility tasks
  • Arrays: utility tasks

Object

  • finalize()
  • toString()
  • clone()
  • equals() and hashCode() contract

Demo

  • Implementing cloneable ability
  • Implementing equals() and hashCode() for entity class

Hands-on Iteration 12: Readiness for Collection API

  • Implementing equals() and hashCode() for entity class

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Collections API (2)

Built-in types overview

  • "Old" collection classes: why replaced?
  • Modern Collection API overview: iterating
  • Iterator: why?
  • Set vs List API overview: unique? ordered? sorted?
  • Map API overview
  • Queue and Dequeue API overview
  • Collections: utility class and basic operations

Sets

  • Set API
  • SortedSet
  • NavigableSet

HashSet implementation

  • Buckets
  • Load factor
  • Rehashing when?
  • Treefying
  • Performave issue with not setting initial size

LinkedHashSet implementation

  • Ordering

TreeSet implementation

  • R/B balanced tree
  • Comparable objects or Comparator needed
  • Rebalancing when?

Demo

  • Set constraint violation issue with mutable object and equals/hashCode set

Lists

  • List API

ArrayList implementation

  • Array rebuilding
  • RandomAccess

LinkedList implementation

  • Double-ended linked list

Maps

  • Map API
  • nulls?

Implementations

  • HashMap vs TreeMap: the same
  • WeakHashMap

Queues

  • Queue API
  • Dequeue API

Implementations

  • LinkedList
  • PriorityQueue
  • ArrayDequeue

Hands-on Iteration 13: Refactor to memory-intensive design

  • Decide and state decision for Collection class for application state handling
  • Introduce implementation

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Debrief

  • State for implementation chosen

Blocking IO (2.5)

IO Stream API overview

  • Streams and Readers/Writers
  • Buffering
  • Encoding

File IO

  • File and Path
  • File IO with Stream API
  • Simple file operations with utility class Files
  • RandomAccessFile

Serialization

  • ObjectInput/OutputStream
  • Serializable

Hands-on Iteration 14: Logging to file... finally

  • Saving log data to file
  • Rotating files

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Networking with TCP/IP (2)

  • Socket abstraction
  • ServerSocket listener

NIO2 intro demo

  • Architecture
  • API

Distributed systems issue

  • CAP requirements

Hands-on Iteration 15: Distributed logging

  • Remote logging for one client

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Annotations and Reflection API (2)

Annotations

  • Annotation concept
  • Compiler annotations
  • Annotation processing
  • Developing custom annotation

Reflection API: introspection

  • Class API
  • FEST-reflect library

Reflection API: class loading/unloading

  • Class loading API
  • JVM Agent concept

Hands-on Iteration 16: Refactor to custom Enterprise Framework

  • Ops need to configure business logic components with configuration file

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Parallelism (2)

Miltithreading in Java

  • Thread definition
  • Scheduler
  • Scheduling overhead
  • Green vs Native threads

Thread API

  • Thread start
  • Thread management
  • Thread states
  • Priorities
  • Daemons
  • Blocking operations and states

Thread pool API

  • Executor and ExecutorService API
  • Callable and Future API
  • ExecutionException container

JMH intro

  • Microbenchmarking common issues
  • JMH API

Demo

  • JMH benchmarking collection operations

Hands-on Iteration 17: Multi-client remote logging

  • Remote logging for up to 1k clients

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Concurrency (3)

Data Race issue

  • Preemptive parallelism trade-off for atomicity
  • Data race concept
  • Thread-safety concept
  • synchronized method
  • New thread state
  • Monitor Object
  • synchronized() section
  • Monitor granularity patterns
  • Lock and ReadWriteLock as improved monitors

Visibility and Reordering issues

  • JVM optimizations
  • CPU core cache syncronization protocol and defult strategy
  • Visibility issue
  • Reordering issue
  • Known synchronized and lock tools
  • New volatile keyword
  • volatile limitations

JMM intro

  • Happens-before relation
  • Core happens-before events

Non-blocking concurrency

  • Trade-offs for blocking monitor synchronization
  • CAS operation and hardware support
  • Atomic data types and reference
  • Algorithm patterns on Atomics

Thread syncronization

  • join() and sleep() and new thread state
  • Blocking IO and new thread state
  • Waiting and new thread state
  • Dealing with InterruptedException
  • Waiting for event with polling
  • Waiting for event with monitor.wait()
  • Waking up with monitor.notify()
  • Double-checked waking up pattern

Hands-on Iteration 18: Concurrent multi-client remote logging

  • Remote logging for up to 1k clients with correctness prove

DoD

  • All given specifications runs are green
  • Code reuse and minimum code duplication
  • Code style
  • Unit test coverage metric achieved

Concurrent collections (1)

  • Collections.synronizedXXX is not concurrent collections
  • java.util.concurrent Collections overview
  • Profits and trade-offs

Implementations

  • ConcurrentSkipListSet
  • CopyOnWriteArraySet
  • CopyOnWriteArrayList
  • ConcurrentHashMap
  • ConcurrentSkipListMap
  • ArrayBlockingQueue / LinkedBlockingQueue
  • ConcurrentLinkedQueue

Database access (?)

JDBC intro

JPA intro

Buffer (2.5)

  • Daily retrospectives

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2. Java Application as a White Box: designing, coding, debugging and using. 51hrs.


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