dorfsmay / deadbeef

Playing with Rust performance and sets

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

deadbeef: Playing with Rust and set performance

Based on Tim McNamara's blog: Deadbeef? Just say

My first reaction when reading Tim’s blog was that if I were asked to to this on the spot I’d use Python and definitely use a set, so decided to check what would happen when applying this strategy to Rust.

Branches

In order to be able to tweak and play with different approaches the code in split into branches:

About

Playing with Rust performance and sets


Languages

Language:Rust 100.0%