Satin - A 3D Graphics Framework built on Apple's Metal
About
Satin is a 3D graphics framework (inspired by threejs) that helps designers and developers work with Apple's Metal API. Satin provides helpful classes for creating meshes, materials, buffers, uniforms, geometries, pipelines (shaders), compute kernels, etc and render them on screen or to textures. The api is a constant work in progress, so proceed with caution. There is no documentation, but there are tons of examples that show how to use the APIs.
Examples
Getting Started
Install Bundler using:
[sudo] gem install bundler
Install the Bundler dependencies specified in the Gemfile:
If not already in the Example folder
cd Example/
Config Bundler and Install
bundle config set path vendor/bundle
bundle install
Install the CocoaPod dependencies using Bundler:
bundle exec pod install
Finally, make sure to open the xcode workspace not the xcode project:
open Example.xcworkspace/