dog-m / worldgen-2d-jigsaw-playground

Barebones unoptimized C++ implementation of the "Jigsaw" algorithm

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Description

This is a somewhat simple implementation of the Minecraft's "Jigsaw" structure generation algorithm. The inspiration is taken from this video.

Demo

A demo image.

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Barebones unoptimized C++ implementation of the "Jigsaw" algorithm

License:GNU General Public License v3.0


Languages

Language:C++ 97.8%Language:CMake 1.7%Language:Batchfile 0.5%