Make sure cards being played exist in that player's hand
dnsbty opened this issue · comments
Currently we're just assuming that the player in question has the cards specified in their hand. The server should verify that any cards being played exist in the player's hand before taking them out.
This shouldn't actually be necessary since the websocket receives card indexes rather than the cards themselves, so all of the logic around this is inside the server. As such, I'm going to close this issue.