DezlowNG / KittyGame

Test team project

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KittyGame

Test Light Way Button team project. This repository contains a C++ project based on the Unreal Engine. Follow the steps below to open the project successfully.

Getting Started

Prerequisites

Before getting started, ensure you have the following installed on your system:

  • Unreal Engine (5.3)
  • Visual Studio (2019+)

Cloning the Repository

To clone this repository, run the following command:

Https:

git clone https://github.com/MMadmer/KittyGame.git

SSH:

git clone git@github.com:MMadmer/KittyGame.git

Generating Visual Studio Files

After cloning the repository, navigate to the project directory and generate the Visual Studio files using the context menu.

Generating

Opening the Project in Visual Studio

Once the Visual Studio files are generated, locate the KittyGame.sln file in your project directory and double-click to open it with Visual Studio.

Compiling the Solution

After opening the project in Visual Studio, follow these steps to compile the solution:

  1. Select the appropriate build configuration DevelopmentEditor and Win64.
  2. Click on the Build menu, then select Build Solution (or use Ctrl + Shift + B).
  3. Wait for the compilation process to complete.

Devel Build

Opening the Project in Unreal Engine Editor

After successfully compiling the solution, follow these steps to open the project in the Unreal Engine Editor:

  1. Launch the Unreal Engine Editor.
  2. Click on the "Browse" button.
  3. Navigate to the directory where you cloned the repository.
  4. Select the KittyGame.uproject file and click "Open".

Or these steps:

  1. Navigate to the directory where you cloned the repository.
  2. Double-click on KittyGame.uproject.

Open

License

This project is licensed under the MIT license.

About

Test team project

License:MIT License


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