Hazel Audio
Hazel Audio is an audio library which was written for the Hazel Engine, built on top of OpenAL Soft. I rewrote Hazel Audio with CMake support and added new features for using in Oneiro Engine.
Currently Supports
- .ogg and .mp3 files
- 3D spatial playback of audio sources
- Control playback
- Unload audio source
TODO
- Stream audio files
- Audio source seeking
- Listener positioning API
- Wave file support
- Effects
Example
Check out the Examples
project for more, but it's super simple:
CMakeLists.txt:
cmake_minimum_required(VERSION 3.18)
project(Hazel.AudioExample)
set(CMAKE_CXX_STANDARD 17)
add_executable(Hazel.AudioExample Source/Main.cpp)
add_subdirectory(path/to/hazelaudio/ out/path/)
target_link_libraries(Hazel.AudioExample Hazel.Audio)
Main.cpp:
// Initialize the audio engine
Hazel::Audio::Init();
// Load audio source from file, bool is for whether the source
// should be in 3D space or not
Hazel::Audio::Source source;
source.LoadFromFile(filename, true);
// Play audio source
source.Play();
and you can set various attributes on a source as well:
source.SetPosition(x, y, z);
source.SetGain(2.0f);
source.SetLoop(true);
and control playback:
source.Play();
source.Pause();
source.Stop();