An online 4 player real time strategy game for iOS based on the 1980's game Kings and Things.
####Game server code https://github.com/devinlynch/Kings-N-Things-Server
####Devin Lynch Networking, server side code (game logic, RESTful web service, game state / model class creation, etc.), authentication screens, game lobby / game matching, combat and special characters GUI, game logic, synchronization of client and server game state, database design, chat messaging
####John Marsh GUI design / Sparrow(iOS game engine) Expert, client side model classes, implemented movement (pieces moving, path highlighting, restricitons on movement, etc.), client side rule chekcking and client side object interaction design.
####Richard Ison All GUI screens, Sparrow Expert, documentation
####Gabriel Tobian Game expert, game logic coding, documentation