dermetfan / libgdx-texturepacker-gui

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using "_" on my image filenames produce wrong json output

GoogleCodeExporter opened this issue · comments

What steps will reproduce the problem?
1.try to put image_1.png and image_2.png on your input folder
2.now pack the images and look on the json file, the name of my two image 
information must be image_1 and image_2. but the  name in the json file seems 
both 'image' name, i think texture packer gui disregard the image names after 
the "_" character.
3.i am using Kurst SWF Renderer that captures swf animations into png's , using 
the texture packer gui, i packed my png's to use into my game but the kurst swf 
renderer only outputs "_" filenames like image_1.png,image_2.png and so on. can 
this issue be correct. 



What version of the product are you using? On what operating system?
i am using texture packer gui 3.2 latest version

Original issue reported on code.google.com by arnel.es...@gmail.com on 8 Sep 2012 at 12:35

Thank very much

Original comment by maithith...@gmail.com on 4 Mar 2014 at 3:20

From what I can tell texture packer creates an "animation" when you include a _ 
in the filename.  The number after the _ determines the order of the animation.

Original comment by RyanLind...@gmail.com on 7 Aug 2014 at 1:37