using "_" on my image filenames produce wrong json output
GoogleCodeExporter opened this issue · comments
Google Code Exporter commented
What steps will reproduce the problem?
1.try to put image_1.png and image_2.png on your input folder
2.now pack the images and look on the json file, the name of my two image
information must be image_1 and image_2. but the name in the json file seems
both 'image' name, i think texture packer gui disregard the image names after
the "_" character.
3.i am using Kurst SWF Renderer that captures swf animations into png's , using
the texture packer gui, i packed my png's to use into my game but the kurst swf
renderer only outputs "_" filenames like image_1.png,image_2.png and so on. can
this issue be correct.
What version of the product are you using? On what operating system?
i am using texture packer gui 3.2 latest version
Original issue reported on code.google.com by arnel.es...@gmail.com
on 8 Sep 2012 at 12:35
Google Code Exporter commented
Thank very much
Original comment by maithith...@gmail.com
on 4 Mar 2014 at 3:20
Google Code Exporter commented
From what I can tell texture packer creates an "animation" when you include a _
in the filename. The number after the _ determines the order of the animation.
Original comment by RyanLind...@gmail.com
on 7 Aug 2014 at 1:37