Vyacheslav Titov (Demonfail)

Demonfail

Geek Repo

Location:Russian, Vologda Region, Cherepovets Сity

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Vyacheslav Titov's repositories

Push3d

A revamp of PushEd for GameMaker Studio 2, now focusing on 3D.

Language:Game Maker LanguageLicense:MITStargazers:2Issues:2Issues:0

AnarchyEngine

3D Game Engine for Java. Powered with lua.

Language:JavaLicense:BSD-3-ClauseStargazers:0Issues:1Issues:0

Babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

Language:TypeScriptLicense:NOASSERTIONStargazers:0Issues:1Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:0Issues:0Issues:0

blender-gms-vtx-buffer

Generic Blender exporter for GameMaker:Studio

Language:PythonStargazers:0Issues:1Issues:0

carte-noire

A simple jekyll theme for blogging

Language:CSSLicense:NOASSERTIONStargazers:0Issues:1Issues:0

Collada-Import-For-GMS-2

*.dae (Collada) importer for game maker studio 2

Stargazers:0Issues:2Issues:0

devilution

Diablo devolved - magic behind the 1996 computer game

Language:C++License:UnlicenseStargazers:0Issues:1Issues:0

diabloweb

Diablo 1 for web browsers

Language:JavaScriptStargazers:0Issues:1Issues:0

execute_string

A library for executing a string as though it were compiled GML code.

Language:Game Maker LanguageStargazers:0Issues:2Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

Language:C++License:Apache-2.0Stargazers:0Issues:1Issues:0

halflife

Half-Life 1 engine based games

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

Luna-Engine

Luna Engine is DirectX 11 based engine that i am trying to make.

Language:C++License:MITStargazers:0Issues:0Issues:0

LWJGUI

Simple UI solution for LWJGL3

Language:JavaLicense:MITStargazers:0Issues:1Issues:0

Modelbench

Modeling software for Mine-imator model files.

Language:Game Maker LanguageStargazers:0Issues:1Issues:0

Monofoxe

Foxes made Monogame easy.

Language:C#License:MPL-2.0Stargazers:0Issues:1Issues:0

ogre-caelum

Caelum is a plugin for OGRE for rendering of dynamic and realistic skies

Language:C++License:MITStargazers:0Issues:1Issues:0

ogre-pagedgeometry

Paged Geometry is a plugin for OGRE for rendering of dense vegetation

Language:C++Stargazers:0Issues:1Issues:0

proximity_nodes

connecting all dots using line vertex buffers, colored based on proximity!

Language:Game Maker LanguageLicense:MITStargazers:0Issues:2Issues:0

PushEd

2D/3D level editor for GameMaker: Studio 1.4

Language:Game Maker LanguageLicense:MITStargazers:0Issues:2Issues:0

Rubber

Javascript GMS2 commandline compilation

Language:TypeScriptLicense:MITStargazers:0Issues:1Issues:0

s1disasm

Sonic 1 Disassembly

Language:AssemblyStargazers:0Issues:1Issues:0

SonicTimeTwisted

Source Code for a Sonic Fan Game Made in Game Maker Studio

Language:Game Maker LanguageLicense:GPL-3.0Stargazers:0Issues:1Issues:0

THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

Language:JavaScriptLicense:CC0-1.0Stargazers:0Issues:1Issues:0

UGMMS

UGMMS (Unnamed GameMaker Mod System) is a work in progress modding framework for GameMaker: Studio and GameMaker Studio 2 games compiled with YYC.

Language:C++Stargazers:0Issues:1Issues:0

UndertaleModTool

The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)

Language:C#License:GPL-3.0Stargazers:0Issues:0Issues:0

UnityCsReference

Unity C# reference source code

Language:C#License:NOASSERTIONStargazers:0Issues:1Issues:0

veldrid

A low-level, portable graphics library for .NET.

Language:C#License:MITStargazers:0Issues:1Issues:0

WickedEngine

C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.

Language:C++License:MITStargazers:0Issues:2Issues:0

Xpanda

Include code from external files into your shaders.

Language:PythonLicense:MITStargazers:0Issues:1Issues:0