Vyacheslav Titov's repositories
AnarchyEngine
3D Game Engine for Java. Powered with lua.
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
blender-gms-vtx-buffer
Generic Blender exporter for GameMaker:Studio
carte-noire
A simple jekyll theme for blogging
Collada-Import-For-GMS-2
*.dae (Collada) importer for game maker studio 2
devilution
Diablo devolved - magic behind the 1996 computer game
execute_string
A library for executing a string as though it were compiled GML code.
Luna-Engine
Luna Engine is DirectX 11 based engine that i am trying to make.
Modelbench
Modeling software for Mine-imator model files.
ogre-caelum
Caelum is a plugin for OGRE for rendering of dynamic and realistic skies
ogre-pagedgeometry
Paged Geometry is a plugin for OGRE for rendering of dense vegetation
proximity_nodes
connecting all dots using line vertex buffers, colored based on proximity!
SonicTimeTwisted
Source Code for a Sonic Fan Game Made in Game Maker Studio
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
UndertaleModTool
The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
UnityCsReference
Unity C# reference source code
WickedEngine
C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.