deltabeard / ctrmus

3DS Music Player

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Garbled characters - Change to question mark?

kescherCode opened this issue · comments

Since non-ASCII characters are garbled, maybe a user-friendlier solution could be to change any characters exceeding ASCII to display as a question mark. This would prevent names with a lot of Unicode characters flooding the screen.

I wanted to fix this issue properly a couple of years ago by implementing a proper GUI that could display more characters, but I eventually lost interest and had little time to write such a thing. I'll leave this open in case I come back and add a work-around or write a GUI for ctrmus.

Oh so a GUI was planned? I thought it was just the minimal interface or as I said in another issue, limitations. I don't understand this stuff, but I might spend some time in contributing if my code isn't awful.

@fmlatghor You can use 2D and 3D graphics in 3DS homebrew. I chose to use the simple terminal interface to begin with, and then later planned on building a nice interface on top of it. But I never had the time or motivation.
The terminal interface is limited to only printing bitmap text.

This issue will be solved when the new UI is added, as it supports UTF-8. See #39.