Dean Ellis's starred repositories
MonoMac.Windows.Form
Windows to Cocoa wrapper
EDEngineer
An overlay to track Elite Dangerous blueprints progress in real time
blenderquicktalk
A lip-synching addon for blender, it synchs from an ascii script file detailing the character's lines.
shader-playground
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
MonoGame.Primitives2D
Easy-to-use 2D primitives
app-monkeychat
Monkey Chat application feature Twilio IP Messaging
XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
Visual-Studio-for-Mac-ResxEditor
:star: Resx editor for Visual Studio for Mac / Monodevelop
ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
XNAUnleashed
XNA Game Studio 3.0 Unleashed book source code updated to work with MonoGame and Windows 10
awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
BulletSharp
.NET wrapper for the Bullet physics library
MonoGame-core-template
Template of MonoGame DesktopGL project for VS Code + .NET Core tooling
PrusaSlicer
G-code generator for 3D printers (RepRap, Makerbot, Ultimaker etc.)
ZeroFormatter
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
DeferredEngine
A deferred engine created with monogame
MonoGame.Squid
An implementation of the Squid GUI library for MonoGame
OSVR-MonoGame
MonoGame adapters for Managed-OSVR.
cscore
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.