Dean Ellis (dellis1972)

dellis1972

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Company:@microsoft

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Dean Ellis's starred repositories

Meshroom

3D Reconstruction Software

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MonoMac.Windows.Form

Windows to Cocoa wrapper

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gsGCode

C# gcode parsing and manipulation library

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EDEngineer

An overlay to track Elite Dangerous blueprints progress in real time

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Papagayo

Lipsync tool for animators

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blenderquicktalk

A lip-synching addon for blender, it synchs from an ascii script file detailing the character's lines.

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shader-playground

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

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blam

🚨 No longer maintained. Check out fSpy instead 🚨 A camera and projector calibration toolkit for Blender that also does automatic 3D reconstruction of geometry with rectangular faces.

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MonoGame.Primitives2D

Easy-to-use 2D primitives

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Instagram

Sample of Instagram UI in Xamarin Forms

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glidex

glidex.forms is a library using Glide for faster Xamarin.Forms images on Android. Find out more about Glide at https://github.com/bumptech/glide

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corebuild

Simplified MSBuild-based build scripts

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app-monkeychat

Monkey Chat application feature Twilio IP Messaging

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XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

License:MITStargazers:678Issues:0Issues:0

Visual-Studio-for-Mac-ResxEditor

:star: Resx editor for Visual Studio for Mac / Monodevelop

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ImageSharp

:camera: A modern, cross-platform, 2D Graphics library for .NET

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XNAUnleashed

XNA Game Studio 3.0 Unleashed book source code updated to work with MonoGame and Windows 10

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volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

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awesome-monogame

A collection of interesting libraries/tools for Monogame based game projects

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BulletSharp

.NET wrapper for the Bullet physics library

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MonoGame-core-template

Template of MonoGame DesktopGL project for VS Code + .NET Core tooling

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PrusaSlicer

G-code generator for 3D printers (RepRap, Makerbot, Ultimaker etc.)

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ZeroFormatter

Infinitely Fast Deserializer for .NET, .NET Core and Unity.

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DeferredEngine

A deferred engine created with monogame

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MonoGame.Squid

An implementation of the Squid GUI library for MonoGame

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MonoGame

One framework for creating powerful cross-platform games.

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OSVR-MonoGame

MonoGame adapters for Managed-OSVR.

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cscore

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

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