PlayerCharacter Singleton
deadlykam opened this issue · comments
The PlayerCharacter may be required to become a singleton because the PlayerCharacter will be needed to move from one stage to another. This may make the PlayerCharacter GameWorldManager.Player obsolete for looking at the player since PlayerCharacter will be a singleton itself. Further discussion and research is needed for this which may include other way for looking at the player when scene changes.
For now the PlayerCharacter GameWorldManager.Player is needed for testing purposes since stage change has not been implemented yet.
Not assigning this issue to any projects yet because not sure which project will include the stage changing feature.