Feature Request: Armor Sorting/Filtering Enhancement, Min Stat Requirements
ProphetManX opened this issue · comments
I've been going thru my vault in prep for the expansion, and basically as I've been collecting 60+ rolls on armor, now my vault is full and I need to figure out which gear is actually a bad roll.
Current weighting is percentage based, so only looking at the top three stats (Mobility, Resil, Recov) if I have three items with 2 26 2, 2, 2, 26, and then one that's 2, 20, 10; I want the one that has Resil and Recov to filter out to the top, spikey is ok but I don't think I want to keep anything with 5 Recov or less, same with Resil.
Now that's a specific situation, so the feature request would be, on the weighting configuration screen, if it's possible to add a slider for minimum stat required? (with an acknowledgement that the top 3 stats and bottom 3 stats are grouped, so if you slide one to high, it'll have to slide the other two down in that group)
I'm aware this could be a bit of a PITA, but I think it would def help me out, and surely others could get some benefit from its use too. Weapon comparison is so beyond amazing, but armor comparison is still challenging.
Cheers
I was thinking of a way to visualize gear that doesn't meet the "minimums" and I think simply making the row semi-transparent would suffice. Just alter the opacity of the item row so that's like 50~80% opacity, still legible and interactable, but very obvious that this gear doesn't meet your minimum threshold requirements you're looking for (and like your other amor stat weighting, should be uniquely configurable by class)